Anthology organiser and author of "Crossing The Line"
In 1984, I was 7 years old. This is perhaps too young to be flying a Cobra MkIII between the stars, trading in narcotics and firearms - but my parents didn't seem to mind.
It seems like an eternity ago now, and it was a simpler time - I remember playing games like Manic Miner, Jet-Pac and Atic Atac (which incidentally, all have passable PC versions to be found here). What bound these games, and most others like them together was the fact that they were all sprite based, two dimensional games - because that's just what games were.
Of course, that was until Elite turned everything upside down and changed gaming forever.
was the game that never went away - and I think I played it the most on the Atari ST in the form of Elite Plus, and by the time Frontier: Elite II
finally came around (this was a game we waited almost 10 years for, too!), I was a PC owner and I absolutely played the thing to death. It had its flaws, but it oozed brilliance in the way that you could go where you liked, and do what you liked. It tapped directly into my imagination, and where the game stopped, my mind filled in the blanks, creating the stories to fit my on-screen adventures.
I waited, and waited, and waited for Elite IV. I lost almost all hope that it would ever happen, and when it did - I had to get involved somehow.
I've never written a book before, and I didn't think that I could do it justice, or that anyone would want to read it - but I thought I could put together a short story. I thought there would be more like me, who didn't have £4,500 but had a story to tell, and so the Anthology was born.
In 2014, it will be 30 years between the first game and its fourth incarnation - so surely this already has to be an industry record for the longest running game series?
Crossing The LineCrossing The Line
invites you on board the Northern Star
, an anonymous freighter about to undertake just another routine trading mission. Read More